Human-like artificial agents I labs
First run of the summer semester AI labs course. Behavior trees, robots and easy to craft AI using toolkit developed by students
Product maker, Games & Sims & AI dev, Leader of people
Product maker, Games & Sims & AI dev, Leader of people
First run of the summer semester AI labs course. Behavior trees, robots and easy to craft AI using toolkit developed by students
Tree-market [TBD proper date + screen + desc]
Prague GDS 2016 Indie presentation of Spring projects.
The behavior tree editor project developed by team of MFF UK Students as their Software project. Later I use the tool for teaching Human Like Artificial Agents course.
Web browser extension of the nota game.
2014-2018: As part of the preparation for the Steam releases of NOTA, Steam Spring 1944 and other projects, we learned that the small community of the mulitplayer game needs always someone to play with. We are not robots to be…
Procedurally created map for nota and other SpringRTS games. More details in the SpringRTS dev forum thread.
2011-2015: Series of the SpringRTS community strip-comic. Bad, acidic humor. Bonus content of the game. This is notAjoke!
2009-2010: Automatically produced SVG replays out of existing matches. More nota-related achievements.